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RTP Wise / RTP and house edge
Definition

What the RTP figure is actually counting

RTP is calculated before a single round is played, from the game’s own probabilities. Understanding what goes into that calculation removes most of the ways the number gets misread.

Calculated from odds, not observed

Every game is a set of possible outcomes with a probability and a payout attached to each. RTP is the sum, over all outcomes, of the probability of the outcome multiplied by its payout, divided by the stake. It is arithmetic performed on the design of the game.

The general formula RTP = Σ ( probability × payout ) ÷ stake

Because it is computed from the design, the figure is stable and known in advance. It does not drift depending on how the game has been running, and it is not affected by how many players are present or how much has been won or lost.

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A percentage of turnover, not of your deposit

The single most common misreading is to treat RTP as a percentage of the money you put in. It is a percentage of the total amount wagered — turnover — which is a different and usually much larger quantity, because the same money is staked over and over.

In the long run

Turnover

The sum of every stake placed over the period. This is the base RTP is applied to. Re-betting the same winnings keeps increasing it.

In one session

Your balance

What remains in front of you at a point in time. It is not the base for RTP, and it rises and falls with variance along the way.

If you deposit 100 and stake it ten times over, turnover is 1,000. At a 96% RTP the expected return on that turnover is 960, and the expected cost is 40 — even though only 100 was ever deposited. The edge is charged against activity, not against the deposit.

The edge, stated honestly

The house edge is exactly the complement of RTP, and it is worth naming precisely: it is the expected share of turnover retained by the game over the long run. It is not revenue, not a fee, and not a charge applied at any moment. It is what the arithmetic does when the rounds are counted in the millions.

  • It is proportional to activity. More turnover, more expected cost, at exactly the same rate.
  • It is unconditional. It does not care whether you are winning or losing at the time; it applies to every round equally.
  • It is unavoidable, but not instant. In any short window, variance can dominate the edge entirely.

Comparing one game with another

RTP differences between games look small — a point or two — but they multiply against turnover, and turnover is large. A three-point difference in RTP between two otherwise similar games is a three-unit difference in expected cost per hundred units staked.

Illustrative expected cost per 1,000 units of turnover. Rounded; you will not find this table in any game’s help screen.
RTPHouse edgeExpected cost per 1,000 staked
99%1%10 units
97%3%30 units
96%4%40 units
94%6%60 units

Read the table as arithmetic, not as advice. It shows only how quickly a small difference in the edge compounds once turnover is counted properly — which is the reason the figure deserves a second look before you stake.

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Knowing the maths is not the same as beating it

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This page carries an affiliate link to gamdom.com/r/csgo2026. If you open an account through it we may earn a commission. It costs you nothing extra, it does not change what we write, and no operator pays for a position here. 18+ only. Gambling involves risk and can cause serious financial harm — including debt, damaged relationships and mental-health problems. Game maths is descriptive, not predictive: a favourable-looking RTP states how a game is built over millions of rounds, never what will happen to your balance, which can be lost entirely in a single session regardless of the number. Free, confidential support exists in most countries through national gambling-harm helplines. Never stake money you cannot afford to lose, never borrow to gamble, and never stake more to recover a loss.